Feb 3, 2009

Wrath of the Lich King Interview

CG Channel recently did an interview with Jeff Chamberlain and Fausto De Martini from Blizzard Entertainment on their new animated cinematic for Wrath of the Lich King.


It is a good read despite some of the fluff at the begin. I also recommend checking out the videos and pictures. They a great idea of what quality level Blizzard is working with. It is a great brief look at what goes into a production.


  1. The use of motion-capture for previs work is interesting. Quick layout rather than animating a camera move. I don't know much about how motion capture is implemented, so I am not sure how this would be executed with a "camera".

  2. I was thinking about mocap cameras when I read the article as well. First thing that jumped to my mind was using a Wiimote, somehow. Or a real video camera shooting perhaps in a space that's full of registration marks, so that extracting the true move in 3D could be fairly easy as a post-process?